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Its a little unfair to compare them since B is so small its hard to see the
detail and A is easy to see, even minus the textures. I likee them both and
I am really impressed!
"Shay" <shi### [at] houston rr com> wrote in message
news:3c5493e8@news.povray.org...
> A friend and I had a private ray tracing competetion this month. These are
> the first real pictures either of us has done (besides shiny ball on a
plane
> type stuff), so be kind with the criticism. Also, both are definite WIPs.
We
> agreed on a time to stop, and quit mid-key stroke at the designated hour.
I
> will include here a small description of how each image was created, ala
> IRTC. All votes and criticisms are appreciated.
>
> IMAGE A was hand-coded in pov. Blobs, meshes, and CSG were used. The
> modeling is somewhat complete, but the texturing is just begun.
>
> IMAGE B was modeled in 3DMax and rendered in brice. Some of the texture
maps
> for this pic were lost due to last-minute computer problems, so the
> texturing is very basic considering what it should have been.
>
> Like I said, these are WIPs and first tries for both of us, but let us
know
> what you think. Please dont forget to include a vote with your comments.
>
>
>
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